If you start to play TrackMania beyond Solo mode and explore what the community has to offer, you soon get confronted with a plethora of different terms for tracks, not all of which are self-explanatory.
In this article many of the different types of tracks, which have developed over the years, are introduced with a short explanation. Some types might be missing, especially from the early days of TrackMania Original. If you are aware of additional types of tracks, please add those in a comment to this article.
The terms track and map are used synonymous and are often interchangeable.
--=> B <=--
A Build A Stage COmpetition is a special community track, where each part (stage) of a track is built by anyone interested in taking part in the competition. Each contribution is evaluated by a group of judges who decide who the winner for the current stage is. Then building begins anew for the next stage, then judging again - until the track is finished. This concept was developed at TMX in 2006.
A bug map is a track which aims to exploit errors in the track editor to create impossible or otherwise sensational parts and transitions. Most bugs involve deleting previously placed blocks and the most famous example is probably the invisible road in the environment Island in TrackMania Sunrise.