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Talk with Pascow - Hunt again, TMX (! or ?)10. September 2012 20:07
Posted By: View User Profile Sky Permalink | Comments (11)

This evening I wrote with Pascow about hunting on TMX. And we made some smalltalk. I hope you enjoy our little talk!

TMX Blog: Well, I think the most people on TMNF-X know you, since you've built five classic maps until now, so I guess you only have to explain to the people from the TMUF-X why you don't upload your tracks in their section.

Pascow: Well, not a tough question, I just never liked other environments as much as I like stadium to build tracks there. Of course I also tried that, but everytime I drove what I built I was like wtf do you build something you dont like at all...

TMX Blog: As we started to talk you didn't even realize that it is monday..

Pascow: It's not that I didnt realize its monday, I just remembered that you write in the blog on every monday now and that this little interview is gonna be published this evening (:

TMX Blog: Ok, I accept this as an excuse grin And I'm going to correct the "its", so dan!el won't have a reason to rage smile A normal interview would be probably boring.. you are a nice guy, of course, you like to build maps, of course.. that's the reason you still are active on TMX probably and it won't be a surprise for the readers if we tell them these things. This interview is improved by the way, so maybe one improved question quickly: Why do you hate TM sometimes (I guess you do)?

Pascow: First of all, I'm just to lazy to use the apostrophe most of the time, like many others as well, but I'll take my time for that now grin There are and have been many moments where I hate(d) TM. In the editor, the moments when you really have fun to build something but nothing pleasing comes out. I hate that and there've been many rage-quits grin Also when playing online, in esl-wars or even only funwars, when you fail a run and can't help your teammates win the round. The fun moments are too strong to quit TM at the moment, though. :)

TMX Blog: You said you play in ESL-Wars, for your team eSports United probably, I guess you play with pad, or? Because seriously, with keyboard I'm just raging all the time when I try to get the speedslides, and I'm to lazy to learn to drive with the pad, since my pad IS FAILING ALL THE TIME. I press the buttons and the pad just ignores me.. But hey, who cares, I like to hunt anyway. And this brings us to our topic for today.

Pascow: Yeah the 5th speed premiership took place ~5 months ago, we ruled in the group-stage and in the end we made it to an amazing second place, we only lost against Bullracing in the finals. I played the whole season with my keyboard though, afterwards I wanted a change and switched to my gamepad and I need to say that its much easier to play with, you also become better with it. Never had problems concerning sliding with the keyboard, I think that just needs practice. And well if your pad ignores you, you probably got a wrong one?

TMX Blog: Teach me master! :o

Pascow:  Fuck, I forgot the apostrophe.

TMX Blog: Shame on you :D Ok, continuing this interview, we should start to talk about our topic.. Bringing the hunting back to TMX (! or ?).. I remember that you've been in the WR-Leaderboard sometimes ago under the Top 5 with a LB-Rating of more than 90.000 I think.. Now only four players have an rating of more than 60.000 in TMNF-X and in TMUF-X only rad has a LB-rating higher than 50.000.. Why isn't there anyone left who is hunting the high-LB-tracks? 

Pascow: I really loved the hype when there've been so many guys hunting on tmx about 2 years ago, we also had a small one some time ago and pushed some tracks even over 95k lb, pretty sick if you ask me. I also hunted those tracks, but I dont know whether I want to hunt them again. To get high lb's, we have to do that again, though and I would be the last one to say no to that if there are more guys to hunt tracks. The reason is that there's a pretty low activity on tmx concerning driving, sadly. You don't even see many tracks with 10 replays these days, which is kinda sad. The activity on TMUF-X is very low for quite some time no? So it's logical that there's almost no hunting-action. (as far as I can judge that, I've never been active there).

TMX Blog:  If I understand you correctly you will hunt again, if also other people hunt again and we get many people with high LB-ratings again, so we'll also be able to push new maps to high LB-ratings.. there is only the need to start hunting, or is that to easy? grin I think that won't be motivation enough. Personally, I'm very interested in a high hunting activity on TMX again, but how is this possible, a few fast ideas?

Pascow: It's not complicated at all. Just try to motivate more guys (thats the biggest task) to hunt the high-lb-tracks in order to increase their own rating. (maybe even with a specific topic) New high-lb tracks will come automatically then. Another point I have to mention is that I find it sad not to see any high-lb-techs anymore, but there's probably no way to change that with so less techdrivers here, since the most fullspeed-drivers do not drive tech at all. That would be necessary to get high'lb-techplayers and further high'lb-techtracks. I hope I'm still answering your question haha :D

TMX Blog: Sounds easy, a topic in the forum, maybe some intern Leaderboards (most WRs this week/month, whatever) and TMX will be more interesting? Maybe it is this easy, but how is it possible to keep the motivation for more than two or three month?

Pascow: That's the problem, also for me to be honest. I was so happy seeing high'lb-tracks again, but some weeks later I stopped hunting again, I do not know why exactly, probably because it became boring. Without thinking much about it, I can't find a solution how to keep the motivation. An intern leaderboard sounds really interesting, maybe something like that could be worked out with some small prizes.

TMX Blog: Maybe like the "Summer Challenger" (A competition hosted by Sapphiron and Cranberries in TMNF-X this summer) for drivers?

Pascow: Good idea, too bad there were so less participants since it's probably the most interesting and challenging competition I saw here on tmx. Back to the topic, something like that for drivers would be great and I do not doubt that there are too less drivers on tmx to make that happen. Let's see!

TMX Blog: I think we are going to continue our thoughts in the days after this interview and maybe also the guys in the commentsection have some nice and inspirational ideas. Coming closer to the end of this interview I'd like to ask you some random stuff to bring some more fun in this interview. Paskuh or Pascow?

pascow: Well, definetely pascow. Without capital letters smile I also don't mind if guys call me paskuh (like most here on tmx do so now anyways), but like in real-life I prefer my real name instead of a nickname. (Is there even a cool nickname for 'Daniel'? grin Yes, my name is Daniel btw).

TMX Blog: Transitional and creative, but buggy sometimes or without inspiration and good flowing?

pascow: I looooooooooove transitional and creative tracks, guys like spn, joost/flyps and also others are a real enrichment for tmx. I also built some transitional tracks (mostly tech though), but I reach my limits pretty fast. Originality is sometimes not beatable when talking about track-building. On the other hand I also loooooooooooove to hunt tracks as you might know, so well-flowing tracks are my passion to drive (and to build, mostly). Well-flowing does not have to mean without inspiration though.

TMX Blog: Rarely reached perfection :D Thanks a lot for this interesting interview, maybe some guys feel motivated to hunt a bit more now. In the end just two more things: Three maps from yourself which deserve some more attention/attention again and three maps by other guys you'd really like to support.

pascow: Well I think it's hard to say which tracks by me need some more attention, since I'm not the one to judge that to be honest. I'm also not the one who gets too less attention here, that has never been the case. Still, since you asked me, I won't say no to promote some tracks haha:

1. I got a very transitional techtrack, a tribute to spn, which I like pretty much to be honest. Still I think it can be very annoying to drive, maybe you wanna see yourself: SePeratiNg
2. I released my third dirttrack 3 days ago, maybe you like it: PZ - vices and virtues.
3. Finally another techie, built by me and my dear friend Mr. Hubby.: dtc - dual engine 

And now three tracks by others I like to promote, huh?
1. This fullspeeder really rocks, hunted it pretty much: the noise
2. A techtrack by n0xx which cannot be played and awarded enough if you ask me, if you didn't play it, give it a try: Point of no Return
3. Last but not least another fullspeeder by le.on, who normally builds techtracks. Great to hunt, trust me: Undertow°

Thanks for this small (is it small?) interview Sky, was a pleasure for me to answer your questions, and keep the great work with the blog up!! I hope I didn't talk too much now, sorry if that's the case.

 

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